Cultural Details | |
---|---|
ORIGIN | Corellia |
ESTABLISHED | c. 4000 BTR |
TYPE | Holo-Strategy Game |
POPULARITY | Galaxy-Wide |
AFFILIATION | None (Played by All Factions) |
MOTTO | “Victory Through Cunning” |
NOTABLE EVENT | Annual Dejarik Championship on Coruscant |
Gameplay Tradition | |
PLAYED SINCE | 4000 BTR – 981 RSY |
CHAMPION | Grandmaster Taryn Kelv (981 RSY) |
Dejark is a strategic two-player board game inspired by the holographic monster battles of Dejarik. Featuring a unique circular board and four distinct creature types per player, Dejark combines tactical movement, ranged combat, and resource management to create a dynamic and engaging experience. Players aim to eliminate their opponent’s creatures while managing points to revive fallen units, with victory hinging on outmaneuvering and outlasting the opposition.
Each player controls four creatures, inspired by the holographic monsters of Dejarik, with the following stats:
Each player starts with one of each creature (Brute, Scout, Guardian, Predator).
Creatures are placed on the outer ring in four predetermined spaces opposite each other: For example, if the outer ring is numbered 1 to 12 clockwise: